| Advantages & Disadvantages |
Pts |
Ref |
| Advantage |
583 |
|
| Pre-Time Compression |
39 |
|
| Gunslinger |
25 |
B58 |
| Fearlessness 2 |
4 |
B55 |
| High Pain Threshold Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture |
10 |
B59 |
| Language: Common Native, -6; Spoken (Native), +3; Written (Native), +3. |
0 |
B24 |
| Post-Time Compression |
544 |
|
| Absolute Direction 3D Spatial Sense, +5. |
10 |
B34 |
| Absolute Timing Chronolocation, +3. |
5 |
B35 |
| Acute Hearing 1 |
2 |
B35 |
| Acute Taste & Smell 1 |
2 |
B35 |
| Acute Touch 1 |
2 |
B35 |
| Acute Vision 1 |
2 |
B35 |
| Altered Time Rate 1 |
100 |
B38 |
| Ambidexterity |
5 |
B39 |
| Clairsentience Extended interface (Can only be used when in contact with a computerized system), -50%. |
25 |
B42 |
| Danger Sense |
15 |
B47 |
| Daredevil |
15 |
B47 |
| Dark Vision |
25 |
B47 |
| Digital Mind |
5 |
B49 |
| Eidetic Memory Photographic, +5. |
10 |
B51 |
| Enhanced Time Sense |
45 |
B52 |
| Filter Lungs |
5 |
B55 |
| Fit, Very +2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers) |
15 |
B55 |
| G-Experience (All) |
10 |
B57 |
| Hard to Kill 1 |
2 |
B58 |
| Hard to Subdue 1 |
2 |
B59 |
| Hyperspectral Vision |
25 |
B60 |
| Intuition |
15 |
B63 |
| Lightning Calculator Intuitive Mathematician, +3. |
5 |
B66 |
| Metabolism Control 2 |
10 |
B68 |
| Mind Probe Cybernetic, +50%. |
30 |
B69 |
| Mind Shield 1 Cybernetic, -50%. |
2 |
B70 |
| Racial Memory Active, +40. |
40 |
B78 |
| Radiation Tolerance PF: 5, +10. |
10 |
B79 |
| Reawakened |
10 |
B80 |
| Telecommunication Telesend, +30. |
30 |
B91 |
| Temporal Inertia |
15 |
B93 |
| Unaging |
15 |
B95 |
| Unfazeable |
15 |
B95 |
| Universal Digestion |
5 |
B95 |
| Vacuum Support |
5 |
B96 |
| Zeroed |
10 |
B100 |
| Disvantages |
-272 |
|
| Pre-Time Compression |
-47 |
|
| Callous |
-5 |
B125 |
| Killjoy |
-15 |
B140 |
| Loner CR: 12 (Quite Often), -2 Reaction Penalty. |
-5 |
B142 |
| Pyrophobia (Fire) CR: 9 (Fairly Often). |
-7 |
B150 |
| Wealth Poor (Starting wealth is 1/5 average), -15. |
-15 |
B25 |
| Post-Time Compression |
-160 |
|
| Cannot Learn |
-30 |
B125 |
| Dependency (Nanite Injections) Rarity: Rare, -30; Frequency: Daily (Lose 1 HP per hour after missing a daily dose), x3. |
-90 |
B130 |
| Disturbing Voice |
-10 |
B132 |
| Duty (Outsiders Agent) FR: 15, -15. |
-15 |
B133 |
| Frightens Animals |
-10 |
B137 |
| Selfless CR: 12 (Quite Often). |
-5 |
B153 |
| Memoria Duncan |
-65 |
|
| Split Personality CR: 12 (Quite Often). |
-15 |
B156 |
| On the Edge CR: 12 (Quite Often). |
-15 |
B146 |
| Overconfidence CR: 12 (Quite Often). |
-5 |
B148 |
| Fanaticism (Outsiders Agency) Extreme, +0%. |
-15 |
B136 |
| Delusion (I Am THE Perfect Machine Mind) Severe, -15. |
-15 |
B130 |
| Perks/Quirks |
-1 |
|
| No Hangover |
1 |
B101 |
| Staid |
-1 |
B164 |
| Careful |
-1 |
B163 |